キューバ危機(続)
Interfirm Relationship and Video Game Development in in the Home Video Game Industry I: Japan in 1990s
キューバ危機
価格競争ゲーム
3Mの製品開発(短縮版)
ナショナルビバレッジ株式会社(A)
航空便数の申請
日本ゼオン株式会社:企業変革マネジメント
「航空便数の申請」 ゲーム・マトリクス
ある経営ゲームにおける戦略の立案:設備投資のタイミングと生産量の決定
北海道アイスクリーム
新薬の研究開発(B)
新薬の研究開発(A)
調達入札における下請企業の行動(A)
調達入札における下請企業の行動(B)
A Personnel Allocation Problem in a Japanese Electric Manufacturer: Examining Algorithmic Solutions
Focal Point and Corporate Culture II:Walmart Retreated from Japan's Market after Struggling to Match its Operations
Constructing a Strategy in a Management Game: When to Invest, How Many to Produce
Focal Point and Corporate Culture I: Sharing Behavioral Principles as Nash equilibria
Allocation of Control Rights: An Application to Corporate Finance
Hidden Information and Sorting Potential Customers: The Applicability of Contract Theory Reconsidered II
決定権の配分:企業の資金調達への応用例
パンデミックとワクチン
Incentive Provision and Risk Bearing: The Applicability of Contract Theory Reconsidered I
Subcontractors’Behavior under Procurement Auctions
Hold-Up Problem: Underinvestment in Parts Transactions
Excel for Multi-Unit Auction 2
複数単位入札計算ソフトウェア:Excel for Multi-Unit Auction
A Green Tea Wholesaler in Makinohara
3M Product Development (Abridged Version)
Game Matrix for Setting the Price of a Special Mixed Gas
Deciding the Number of Flights
March on Mt. Hakkoda-Decision making during crisis management
Cuban Missile Crisis(Cont.)
Cuban Missile Crisis
Nintendo and Sony
Discovery of Penicillin
Price Competition Game
Rational Decision Making and Decision Trees
ペニシリンの発見